Sludgeon2 is coded in C and compiled with GBDK.
Sludgeon2 development replaced Sludgeon development in 2004. The original Sludgeon .gb ROM file and README are still available.
The original design was extended in 2006 to emulate two additional Faderfox models. The Faderfox LD2 emulation is a screen comprised entirely of rotating knobs. The Faderfox DJ1 emulation is a collection of rotating knobs, buttons, and a crossfader arranged in a rough estimation of a standard dj mixer. The Select and Start buttons are used to switch between all 3 hardware emulations.
Faderfox Jr. is coded in C and compiled with GBDK. The Windows application is written in C++ and compiled with Visual Studio.
Shittracker was intended to replace Pounder. Shittracker utilizes a horizontal pattern editor, a set of randomizers, and a sample editor with rudimentary effects. Shittracker features 5 drum kits, each with 8 percussion samples including 909-like bass drums, snares, high hats, crash cymbols, and toms. A text-only version of Pounder was used to test the samples that were being imported into Shittracker. Because of this, Pounder includes the same drum kits as Shittracker. No stable version of Shittracker was ever made available.
Pounder and Shittracker are both coded in C and compiled with GBDK.
UCBN is coded in C and compiled with GBDK.