|
"I don't want to lose money on this show, so I'm taking you off the
line up."
- Manny Theiner [local Pittsburgh promoter]
Made with computers, field recordings, and shoddily crafted Gameboy programs [see below]. No pre-packaged or sampled drumloops are used.
These
Emptied Bowels Are
My Last Gift To This World
Slogging Cock-deep Through the River of Blood
Breathe Deep The
Stifling Madness
Jagged Edges and Moving Parts
Pop Quiz, Hotshot
Celebrating
30 Years of Near-Constant Decline
The Bone White House Where I Will Lay Down My Limbs
Releases:
VS series with Pixel Stalin, originally available on 3 inch cd's, Pittsburgh, PA, 2002:
8CYLINDER vs Pixel
Stalin, Version 1
8CYLINDER vs Pixel
Stalin, Version 2
On "Circuits of Steel", double CD released by SSS
Productions, Pittsburgh, PA, 2002:
Hot Summer Nights
On "Sidetracked", double 12" released by Mode of Proof Records, Detroit,
MI, 2004:
Blastastic
Domecrusher
On "Wigsplitter", net release by MP3DEATH, 2005:
Engineered Plague
Battlemage
Defective
Tournament Level
Racquetball
On "Circuits of Steel 2", double CD released by SSS
Productions, Pittsburgh, PA, 2007:
Two
On "Breakcore in America", CD released by Reject
Records, Detroit, MI, 2007:
Planeteater
On "Generation RX 2", double cassette released by No Room for Talent,
Akron, Oh, 2009:
Cut Out the Eye That Looked Away
 

All of these gameboy audio programs were written in C and inline assembly. Compiled and built
with GBDK:
Sludgeon2
Download the latest version
View the Sludgeon2 README
 

Sludgeon
Download the final version
View the Sludgeon README
Faderfox Jr.
Download the latest version
View the Faderfox JR README
 

 
Shittracker
No download available yet
View the Shittracker README
 
Pounder
Download the latest version
View the Pounder README

User Constrained Brownian Noise Generator
Download the final version
View the UCBN README
 
Everything is contained in a standard, run of the mill, metal toolbox.
The bottom drawer contains a working computer with a VIA
EPIA V motherboard & cpu, memory, hard drive, cd rom drive, fans,
power supply,
and cables. The middle drawer contains a usb audio
interface, roll-up keyboard, mouse, and a Gameboy running Sludgeon2.
The top contains a midi
controller, power cables, surge protector, and a crappy
lcd screen mounted to the bottom of the lid. Holes were drilled so
that the power cables in the top could be connected to their
respective devices in the middle and bottom drawers and would not impede
the opening and closing of these drawers.
 
The "U" jutting out of the front is the power
cable for the computer connected to the
flush-mounted power supply in the bottom drawer. There was not enough
room to completely enclose the power supply with the
power cable attached. To resolve this problem, holes were drilled into
the front of the bottom drawer in order to run the power cable
from the
power supply back into the toolbox. The white cable coming out of the
top is from the surge protector. This is the only cable that needs to be
plugged to use this rig. Once plugged in, everything but the
Gameboy starts up and is ready to use.
 
 

The Manual Drive Tape Player is a device that allows a user to manually
play any tape at variable speeds. Playing tapes at any rate other than the
nominal rate alters the pitch. The Manual Drive Tape Player is comprised
of 2 parts: the deck and the crank, both of which are derived from 1 old
Sony Walkman and about $5 worth of parts. The audio from the headphone
jack can be run into any amplifier, mixer, or computer.
 
The deck is made by removing the motor and gears that spin the
spindles, as well as removing the spindles themselves [the motor and
gears can be thrown away, but NOT the spindles: those are used
later]. It is important to leave the mechanism that moves the tape
head into and out of place in tact [in other words, leave the Play
mechanism alone].
The crank is made from a simple casement window crank [about $3 at a
hardware store]. One of the spindles removed from the deck is turned
upside down and mounted on the bottom of the crank. Modelling putty works
good and is cheap [about $2 at game or hobby store]. Once complete, put in
a tape, insert the crank into the tape as shown in the first picture
above, press Play to move the tape head into place, and spin the crank.
 
 

Circuit bent Groovy Tunes children's keyboard. Added six toggle bends, four button bends, five potentiometer bends, and two 1-to-n body contact bends.
Sample available here.
 

LINKS
CONTACT
|